/*
 * Copyright (C) 2005-2011 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008-2011 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2006-2011 ScriptDev2 <http://www.scriptdev2.com/>
 *
 * Copyright (C) 2010-2011 ProjectSkyfire <http://www.projectskyfire.org/>
 * 
 * Copyright (C) 2011 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

/* ScriptData
 SDName: Arathi Highlands
 SD%Complete: 100
 SDComment: Quest support: 665
 SDCategory: Arathi Highlands
 EndScriptData */

/* ContentData
 npc_professor_phizzlethorpe
 EndContentData */

#include "ScriptPCH.h"
#include "ScriptedEscortAI.h"

/*######
 ## npc_professor_phizzlethorpe
 ######*/

enum eEnums {
	SAY_PROGRESS_1 = -1000264,
	SAY_PROGRESS_2 = -1000265,
	SAY_PROGRESS_3 = -1000266,
	EMOTE_PROGRESS_4 = -1000267,
	SAY_AGGRO = -1000268,
	SAY_PROGRESS_5 = -1000269,
	SAY_PROGRESS_6 = -1000270,
	SAY_PROGRESS_7 = -1000271,
	EMOTE_PROGRESS_8 = -1000272,
	SAY_PROGRESS_9 = -1000273,

	QUEST_SUNKEN_TREASURE = 665,
	MOB_VENGEFUL_SURGE = 2776
};

class npc_professor_phizzlethorpe: public CreatureScript {
public:

	npc_professor_phizzlethorpe() :
			CreatureScript("npc_professor_phizzlethorpe") {
	}

	struct npc_professor_phizzlethorpeAI: public npc_escortAI {
		npc_professor_phizzlethorpeAI(Creature *c) :
				npc_escortAI(c) {
		}

		void WaypointReached(uint32 uiPointId) {
			Player* pPlayer = GetPlayerForEscort();

			if (!pPlayer)
				return;

			switch (uiPointId) {
			case 4:
				DoScriptText(SAY_PROGRESS_2, me, pPlayer);
				break;
			case 5:
				DoScriptText(SAY_PROGRESS_3, me, pPlayer);
				break;
			case 8:
				DoScriptText(EMOTE_PROGRESS_4, me);
				break;
			case 9: {
				me->SummonCreature(MOB_VENGEFUL_SURGE, -2052.96f, -2142.49f,
						20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
				me->SummonCreature(MOB_VENGEFUL_SURGE, -2052.96f, -2142.49f,
						20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0);
				break;
			}
			case 10:
				DoScriptText(SAY_PROGRESS_5, me, pPlayer);
				break;
			case 11:
				DoScriptText(SAY_PROGRESS_6, me, pPlayer);
				SetRun();
				break;
			case 19:
				DoScriptText(SAY_PROGRESS_7, me, pPlayer);
				break;
			case 20:
				DoScriptText(EMOTE_PROGRESS_8, me);
				DoScriptText(SAY_PROGRESS_9, me, pPlayer);
				if (pPlayer)
					CAST_PLR(pPlayer)->GroupEventHappens(QUEST_SUNKEN_TREASURE,
							me);
				break;
			}
		}

		void JustSummoned(Creature* pSummoned) {
			pSummoned->AI()->AttackStart(me);
		}

		void EnterCombat(Unit* /*pWho*/) {
			DoScriptText(SAY_AGGRO, me);
		}

		void UpdateAI(const uint32 diff) {
			npc_escortAI::UpdateAI(diff);
		}
	};

	CreatureAI* GetAI(Creature* creature) const {
		return new npc_professor_phizzlethorpeAI(creature);
	}

	bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest) {
		if (quest->GetQuestId() == QUEST_SUNKEN_TREASURE) {
			DoScriptText(SAY_PROGRESS_1, creature, player);
			if (npc_escortAI* pEscortAI = CAST_AI(npc_professor_phizzlethorpeAI, (creature->AI())))
				pEscortAI->Start(false, false, player->GetGUID(), quest);

			creature->setFaction(113);
		}
		return true;
	}
};

void AddSC_arathi_highlands() {
	new npc_professor_phizzlethorpe();
}
